A Real-Time Shader Based on Vanilla Minecraft RTX Shader By NVIDIA

BlazerRT is a Minecraft Bedrock RTX shader that enhances the visual quality and fixes bugs in the vanilla Minecraft RTX.
Features:
- New Atmospheric Sky
- Realistic Water
- Improved Global Illumination
- Improved BRDF
- Added high-end realistic fog rendering
- New Sun and Moon (Disk Style)
- GT-7 Tone Mapper
- ICtCp Color Space
- And a few other patches
Installation:
For Preview Version:
Step 1: Download the zip file and extract its contents.
Step 2: Locate your Minecraft installation. This is usually found on the C drive, or it may be on the drive letter you selected during the game's installation.
Step 3: After identifying the installation drive, replace it with your drive letter in the following path: C:\XboxGames\Minecraft Preview for Windows\Content\data\renderer\materials. Open this path.
Step 4: Safely back up the existing RTX .bin files.
Step 5: Copy all three .bin files into the materials folder of the installation directory, then launch the game.
Stable Version:
Step 1: Download the zip file and extract its contents.
Step 2: Locate your Minecraft installation. This is usually found on the C drive, or it may be on the drive letter you selected during the game's installation.
Step 3: After identifying the installation drive, replace it with your drive letter in the following path: C:\XboxGames\Minecraft for Windows\Content\data\renderer\materials. Open this path.
Step 4: Safely back up the existing RTX .bin files.
Step 5: Copy all three .bin files into the materials folder of the installation directory, then launch the game.
To improve this shader project, please send any bug reports to me via Discord DM at user: 0x4a4b. I also welcome your suggestions. Thank you!
Special thanks to veka0 on Discord
| Version | Game versions | Needs |
|---|---|---|
| 0.0.2-alpha Alpha | 26.60.21, 26.42 | Nothing extra |
| 0.0.1-alpha Alpha | 26.60.21, 26.42 | Nothing extra |
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